Editor++ (E++)

A plugin by XertroV(Trusted developer)

Editor++ (E++)
Downloads 71,422
Updated 7 months ago
Released 3 years ago
Identifier Editor
Numeric ID 377
Min. Openplanet 1.28.4
Featured
Game Trackmania

Current features: (very outdated)

  • Edit map properties, including height
  • See all blocks and items with details, and focus the cam on them, delete normal/ghost blocks
  • Create quick-access windows for folders of blocks/items
  • QoL improvements for the cursor, incl reset and manual set
  • Edit properties of arbitrary blocks and items, including location (with live refresh)
  • Embed items in the map so you can use them without restarting the game
  • Browse and edit BlockInfo and variants
  • Choose the variant and ground status of the selected block
  • Fine tune item placement params (or set them to whatever you want)
  • Edit item placement layouts for more/less items and customize the position
  • Apply vanilla placement layouts to custom items (so you could have a custom road sign, for example)
  • Autoset newly placed checkpoints linked status and/or order
  • Repeat items in various patterns
  • Dissociate items from blocks so you can delete the block without deleting the item
  • Apply a jitter to items upon placement (position and/or rotation and/or position offset)
  • Randomizer: various properties of blocks and items
  • Dev Info: access to convenient utilities and previously hidden properties of blocks and items
  • Create unique custom items via 'Mesh Manipulator' (in the Item Editor)

License: Public Domain

Authors: XertroV

Suggestions/feedback: @XertroV on Openplanet discord

Code/issues: https://github.com/XertroV/tm-editor-plus-plus

(for todos, etc, see github)

Changelog

0.8.999999999 - 7 months ago

  • Openplanet 1.28.4 (thx ArEyses)

0.8.999999998 - 7 months ago

Changelog for Version 0.8.999999998

Macroblock Changes

Other stuff

  • Map thumbnail tab with camera controls and auto-placement
  • Item placement helper (placing on free/ghost blocks) much better now
  • Fixed gizmo variant validation and some crashes
  • Fix cursor zone detection for trees and vegetation
  • Fixed map mod URL handling (issue #23)
  • Improved free block deletion safety
  • export IInvCache interface for inventory cache
  • Performance optimizations for item finding and memory iteration
  • Fixed 3D line color rendering and air mode offsets
  • Enhanced material list
  • Better toolbar organization and error messages
  • Improved skin directory management
  • 2026 Compatibility

0.8.999999997 - 1 year ago

  • Fix crashes when loading maps after using gizmo / nudge / E++
  • Fix Macroblock Show Ghost/Free Blocks + Copy-Paste weird cursor: when copy pasting, sometimes the macroblock would have a block at (-1, 0, -1) which caused the cursor to behave oddly at some rotations.
  • Workaround for "Ghost" Items after using Gizmo / Nudge: if you get unselectable items in the map after gizmo/nudging, there is a button in 2 locations: in the Gizmo toolbar (when gizmoing an item), and under the Fixes tab.
  • Set autosave default to 67s (down from 300s default for the map editor)
  • Fix gizmo re-entering normal item mode (it would be stuck in ground-item mode before)
  • Fix various UI scaling things
  • Fix Placement Toolbar visibility settings not being remembered (thanks Ezio)
  • Fix Tab States and Favorites not saving (thanks Ezio)
  • Some general maintenance from Ezio
  • Fix rare hang when forcing block variant when the inventory was focused on another folder
  • Fix UI warnings about duplicate IDs (please report any instances you find)
  • Fix "yeild" -> "yield" spelling (thanks SBVille)
  • Add current game version as compatible
  • Add free grid, smart rotate settings near infinite precision in custom cursor
  • Fix: When setting a map mod from a URL, make sure the skin path is "Stadium\Mod\", not "Any\Advertisement1x1\"
  • Fix re-finding items after nudging (please report any issues that persist)

View all changelogs