Editor++ (E++)

A plugin by XertroV(Trusted developer)

Editor++ (E++)
Downloads 32,165
Updated 30 days ago
Released 2 years ago
Created 2 years ago
Numeric ID 377
Min. Openplanet 1.27.2
Featured
Signed
Game Trackmania

Current features: (very outdated)

  • Edit map properties, including height
  • See all blocks and items with details, and focus the cam on them, delete normal/ghost blocks
  • Create quick-access windows for folders of blocks/items
  • QoL improvements for the cursor, incl reset and manual set
  • Edit properties of arbitrary blocks and items, including location (with live refresh)
  • Embed items in the map so you can use them without restarting the game
  • Browse and edit BlockInfo and variants
  • Choose the variant and ground status of the selected block
  • Fine tune item placement params (or set them to whatever you want)
  • Edit item placement layouts for more/less items and customize the position
  • Apply vanilla placement layouts to custom items (so you could have a custom road sign, for example)
  • Autoset newly placed checkpoints linked status and/or order
  • Repeat items in various patterns
  • Dissociate items from blocks so you can delete the block without deleting the item
  • Apply a jitter to items upon placement (position and/or rotation and/or position offset)
  • Randomizer: various properties of blocks and items
  • Dev Info: access to convenient utilities and previously hidden properties of blocks and items
  • Create unique custom items via 'Mesh Manipulator' (in the Item Editor)

License: Public Domain

Authors: XertroV

Suggestions/feedback: @XertroV on Openplanet discord

Code/issues: https://github.com/XertroV/tm-editor-plus-plus

(for todos, etc, see github)

Changelog

0.8.999999992 - 30 days ago

  • Fix Nullify EntityModelEdition button
  • Add TransformMaterialsToMatIds button to a slightly more convenient location

0.8.999999991 - 1 month ago

  • Fill:
    • Improve fill for everything
    • Show customization window when filling in free or item
    • Allow filling along local coord axes
    • Set water variants properly so it automatically does deep water stuff
    • Item size now detected correctly
    • Optionally use chunks for heavy fills
  • Add option not to reset car to CarSport when loading a map (useful for rally, desert, snow bases)
  • Mediatracker Saver: lets you recover mediatracker stuff if you press undo after exiting MT editor
  • Editor Misc > Add editable Y Bounds for unlocked camera
  • Jitter > add support for free blocks
  • Fix(ish): Don't invalidate map and inventory cache when going into sub-editors (item, MT, etc)
  • Fix edge case with yaw calculations (x2)
  • Fix: in-map block & items browser now not bound to same setting as main E++ window
  • Fix starting custom selection if alt held down
  • Fix custom selection clearing when Esc pressed
  • Fix item placement toolbar vertical buttons scaling

0.8.999999990 - 2 months ago

  • Gizmo:
    • Add settings: Move Camera on Start, Translate Ctrl Step Size, also document controls.
    • Disable custom yaw when gizmo active.
    • Fix inconsistency with free block mode -- the block model can be vertically offset by 0.25. (Probably implemented to solve flickering when placing free blocks).
    • Gizmo now works with items snapped to blocks (would not place item after applying before).
    • Fix issues when gizmoing items from block mode and vice versa.
    • Fix gizmo toolbar scaling
    • Fix nvg crash when gizmo off-screen (at least most of the time. I can't trigger it anymore)
    • Fix button sizes on 1080p monitors (or smaller)
    • Fix gizmo cancel changing item rotation when custom yaw is active
    • Fix gizmo changing placement mode or item placement mode
  • Item Placement Toolbar:
    • fix scaling and visibility in test/validation mode
  • Fill:
    • Filled blocks and items now respect color selection
  • Advanced Menu:
    • Add submenu for changing map mood and/or base

View all changelogs