Ghost Sync

A plugin by XertroV(Trusted developer)

Ghost Sync
Downloads 4,469
Updated 7 months ago
Released 2 years ago
Created 2 years ago
Numeric ID 288
Min. Openplanet 1.26.0
Signed
Game Trackmania

Ghost Sync

Requires MLHook and MLFeed -- you must also install those plugins or this will not work!

Default mode: sync to no-respawn time

When you respawn, ghosts will be sync'd to your no-respawn time.

Say a ghost is .3 ahead of you when you go through a CP. If you respawn at that CP, the ghost will be rewound so that it is still .3 ahead of you.

Alternate mode: sync to checkpoint.

When you pass through a CP, or respawn, then all ghosts will be re-sync'd to pass through the checkpoint at the same time you do. (Similar to the partial PB ghost that shows up after a respawn.)

General

Works in solo mode only (similar to ghost scrubber).

Big thanks to Isirix for the request / idea / suggestion.

Demo video: https://youtu.be/FTRo0rxq1co

Code stuff

License: Public Domain

Authors: XertroV

Suggestions/feedback: Plugin thread and/or @XertroV on Openplanet discord

Code/issues: https://github.com/XertroV/tm-ghost-sync

GL HF

Changelog

0.1.7 - 7 months ago

  • Openplanet 1.26.21 compatibility

0.1.6 - 2 years ago

Added setting to offset ghosts by a fixed amount. Example: set to -200 ms for ghosts to start 200ms before you.

0.1.5 - 2 years ago

  • Fix null pointer exception on entering playground

View all changelogs