Trackmania Bingo Plugin
This plugin features a custom gamemode where two teams battle against each other to claim as many cells as possible on a grid in order to try and complete a row, column or diagonal!
Each cell on this board corresponds to a track that players can claim for their team by achieving a specific medal on that track. Once a track has been claimed, in order to reclaim it, other teams must beat the time that was set on that track. Try to play strategically to be the first team to achieve a bingo!
The gamemode is receiving regular updates, you can check out the source code on GitHub: https://github.com/Geekid812/TrackmaniaBingo
Feedback
I need your help to improve the plugin! If you encountered a bug or want to suggest a feature, please post it on the issue tracker. You should hear back from me soon after!
Join the commnuity
Trackmania Bingo has a new Discord server to find people to play with and to follow the plugin's development! Join us in our Discord server!
Changelog
6.6 - 10 days ago
A minor update for some polishing here and there. Changelog here:
- Teams can be edited when the "Randomize Teams" option is enabled.
- Text rendering updated, unknown characters will now be removed instead of displaying incorrectly. Thanks to ArEyeses for helping with this!
- Added a new status icon in the room menu that indicates whether the maps have been successfully loaded, among other things.
- Competitive Patch now has some blacklisted plugins which are disabled during a match, including plugins such as UCI, Extra Leaderboard Positions, Map Rank and Map Info. The list of banned plugins may be updated in the future.
- Fixed maps not being reloaded after toggling "Map Discovery".
- Fixed losing host permissions upon reconnecting to a game.
- Fixed not being able to return to room after disconnecting from a game.
- Compatibility updates for the January 2026 Trackmania update.
6.5 - 28 days ago
An important stability update with mostly bug fixes, but also a few Frenzy technical changes!
- New Frenzy settings: You can now configure how long the Jail and Rally items last. They will remain at 10 minutes by default for the forseeable future, but you are now free to customize their duration in the Item Settings panel. Thanks to Simber for contributing this new feature!
- Jail has been nerfed: You cannot send someone to Jail on a tile their team has already claimed or on a map which no one has claimed yet! Jail should now become a much less frustrating powerup to be hit with now that you can no longer be sent to any unbeatable maps on the grid.
- New team colors, Team Editor upgrades: The team cap has been raised to 10, the new team colors available by default in this update are: Red, Orange, Yellow, Green, Teal, Cyan, Blue, Purple, Magenta and Pink! The custom Team Editor should now also be clearer to use and it is no longer possible to accidentally softlock your lobby by deleting too many teams anymore.
Bug fixes in this update:
- Total end timer now includes grace period time (A full match of 20 minutes with 5 minutes grace period lasts 25 minutes!)
- Add fallback when a player isn't found in the current room to avoid crashing the plugin
- Perhaps you noticed too many powerups spawning in the Frenzy mode? That has been fixed and the powerups are back to normal, now properly matching the Item Rate setting.
- Fix crashes when tabbing out of the game when rendering the board
- Powerups and rerolls will now properly activate after their countdown even if they were moved around by a row/column shift powerup.
- New subtitles in the home screen! (Not a bug fix, but it's always cool to know)
6.4 - 1 month ago
This update fixes a couple of bugs introduced in the last update:
- Fix updating the room config might crash the plugin of other players
- Fixed players being duplicated after late joining
- Fixed end state not being reset after a match restarts
View all changelogs