Unclaimed Checkpoint Indicator

A plugin by ArEyeses(Trusted developer)

Unclaimed Checkpoint Indicator
Downloads 38,259
Updated 2 months ago
Released 4 years ago
Numeric ID 226
Min. Openplanet 1.26.0
Game Trackmania
Game Maniaplanet 4

Displays a dot on every checkpoint that has not been taken

Features:

  • Dot size is smaller when further away
  • 2 color or single color dots
  • Support for linked checkpoints (and shows a number telling you the group)
  • Dot color customisation
  • Will only show the next finish in Royal; and also some support for flagrush
  • Option to also show in map/replay editor

Update 1.8.2: Since many people thought /uci hide comment hid checkpoints permanently, it has now been changed to do so and a new /uci start-off option has been added for the old behaviour.

Map options can be set while creating a map. Note they can also be toggled while playing a map from the plugins menu. Instructions for mappers in a text file inside the plugin, but they can be used to:

  • Show checkpoints in order using their order/linking group property
  • Hide the plugin on this map when first loading in(useful for puzzle maps)
  • Replace dots with the good xdd emote (not the dead cat one)
  • Keep checkpoints visible even if they are taken
  • Hide the plugin on this map (with no way to change it)

These can be set by map comment or start order; more info on a text document included in the plugin but comments are /uci order, /uci start-off, /uci xdd or /uci always. Note that people using the plugin can manually override these. Also, /uci hide can be used to hide the plugin without allowing an option to override it.

Known issues:

  • The location of ring finishes is offset from the actual trigger (for other checkpoints, the dot is at the respawn location)

Changelog

1.8.3 - 2 months ago

  • Restrict the plugin in competitive gamemodes (rounds/cup/etc.) on unknown maps
  • Partial support for tm turbo

1.8.2 - 6 months ago

  • Changed the behaviour of /uci hide comment to force-hide (since most people thought it did this already), and added /uci start-off to only start with checkpoints hidden
  • Added a render distance setting
  • Improved pause menu hide setting and re-added settings menu hide setting.

1.8.1 - 2 years ago

  • Fix for first install (or first toggle on new game version) not getting current progress due to safe game version check still running.
  • Fix for maps with checkpoints with weird tags e.g. converted tmnf maps with 'goal' tag

View all changelogs