Limited drawing functions.
int Draw::GetWidth()
Gets the width of the game's resolution.
int
int Draw::GetHeight()
Gets the height of the game's resolution.
vec2 Draw::MeasureString(const string&in str, UI::Font@ font = null, float size = 0.0f, float wrapWidth = 0.0f)
Calculates the size that a string will be drawn at.
vec2