void AddQuadFilled(const vec2&in topLeft, const vec2&in topRight, const vec2&in bottomRight, const vec2&in bottomLeft, const vec4&in color)
Draws a filled quad.
vec2 topLeft
vec2
topLeft
vec2 topRight
topRight
vec2 bottomRight
bottomRight
vec2 bottomLeft
bottomLeft
vec4 color
vec4
color
void AddQuadFilled(const vec2&in p1, const vec2&in p2, const vec2&in p3, const vec4&in color)
Draws a filled triangle.
vec2 p1
p1
vec2 p2
p2
vec2 p3
p3