Texture@ UI::LoadTexture(const string&in filename)
Load a texture for the UI API.
string
filename
The path of the texture to load. Must be relative to the root of your plugin. For legacy reasons, this can also be the user textures folder, or Openplanet's own textures folder.
UI::Texture@
Texture@ UI::LoadTexture(MemoryBuffer&in buffer)
Load a texture for the UI API from a memory buffer.
MemoryBuffer
buffer
The buffer to load the texture from. This must contain the raw bytes of an encoded image.
UI::Texture@