Base array structure type used in ManiaPlanet. Can not be modified right now.
~MwSArray()
MwSArray(int&in)
MwSArray<T>& opAssign(const MwSArray<T>&in)
MwSArray<T>
T& opIndex(uint index)
T
const T& opIndex(uint index) const
uint Length() const
uint
uint get_Length() const