Documentation

Dev

Namespace

Advanced memory access.

Returns uint64

Returns the original bytes as a backup.

Returns string

Hooks directly into game code. This requires manual unhooking in the OnDestroyed callback. The function accepts arbitrarily-ordered parameters named as x86 registers. For example, you could set a parameter CMwNod@ rcx.

Returns Dev::HookInfo@

Unhooks a registered hook. You're required to manually call this in the OnDestroyed callback.

Returns bool